Gameplay
Similar to its predecessors, the game is an
action-adventure first-person shooter set in an
open world environment which players can explore freely. The game features a new character creator, in which players can customize their character's appearances, gender and skin tone.
[1][2] Players have a variety of gadgets and weapons to fight against enemies, such as shotguns, pistols, rocket launchers, bows, and explosives such as grenades and sticky bombs. The game will place a renewed emphasis on close-quarters combat compared to previous
Far Cry titles by introducing a wider range of mêlée weapons like pitch forks, sledgehammers and baseball bats.
[3] As the game is set in an open world, players can traverse the world on foot or through various vehicles, including muscle cars, all-terrain vehicles, boats, and planes. In addition, the game features a recruitment system, in which players can recruit locals in the county to fight alongside them similar to the "Buddy" system used in
Far Cry 2. In this "Guns for Hire" system, players need to convince other locals to join their cause, and every companion fighter has their own unique skills and personalities. Players can also tame wild animals through the "Fang for Hire" system, previously introduced in
Far Cry Primal. The tamed wildlife will assist the player in combat and follow the players' orders. Different wildlife will have different combat patterns.
[4] A
fishing mechanic will also be introduced.
[5] The campaign can be played individually or with a partner through the game's
cooperative multiplayer mode.
[6] The game will also feature a map editor, whose features have been expanded from previous titles.
[7]
Premise
The game is set in the fictional Hope County,
Montana, where a preacher named Joseph Seed has risen to prominence in the region. Seed believes that he has been chosen to protect the people of Hope County from an "inevitable collapse" and has established a congregation called Eden's Gate. Ostensibly, this is to fulfill his mission of leading the people to salvation;
[8] in reality, Seed is a radical preacher and Eden's Gate is a
militaristic doomsday cult. Under his rule, Eden's Gate has used both coercion and violence to forcibly convert the residents of Hope County, and intimidation to keep them from contacting the federal government for help. When an attempt to arrest Seed ends with the deaths of several lawmen, the player is swept into the armed conflict between Eden's Gate and the remaining Hope County residents who are organizing themselves into a resistance movement.
[8]
The player takes on the role of a
sheriff's deputy who is sent to Hope County to arrest Seed. Seed has assumed the title of "the Father" and maintains control over Hope County with the aid of his siblings, known as "the Heralds": Jacob, a former military officer that oversees their armed soldiers; John, a lawyer that has been able to acquire much of the land in Hope County for Eden's Gate; and Faith, who acts as a pacifist to bring the people to believe and trust in her older brother.
[8] The residents of Hope County opposed to Seed include Pastor Jerome, a local church leader that has seen his congregation taken by Eden's Gate; Mary May, a bartender whose father was murdered by the cult; and Nick Rye, a cropduster pilot who wants to eliminate the influence of the cult in order to build a better future for his children.
[9]
Development
The game is being developed by
Ubisoft Montreal, with
Ubisoft Toronto,
Ubisoft Kiev,
Ubisoft Shanghai, and
Ubisoft Reflections offering assistance.
[10] Dan Hay, who was lead producer for
Far Cry 3, was the lead director, with writing led by Drew Holmes, who had previously worked on
BioShock Infinite and its downloadable content.
[11] The game will continue to use the
Dunia Engine, a modified version of the
CryEngine which the
Far Cry series has used for several titles.
[12] The team chose
Montana as the game's setting, as the state lies on the frontier of the United States. To create a realistic environment, the development team visited Montana for fourteen days to collect information regarding its biomes, environment, and the "self-reliant" nature of the locals, who do not want any authority or outsider to intervene in their life. The development team had previously carried out a similar research excursion to
Nepal during development of
Far Cry 4.
[13] The game's cast of antagonists has also been significantly expanded as well, as the team was no longer satisfied with having one core antagonist in each game.
[14]
The setting and the tone of the game originated from
separatism. According to Hay, when he was young, he often felt unsafe because of the conflicts between the two superpowers during the
Cold War, and frequent
terrorist attacks such as the
September 11 attacks, and financial problems such as the
subprime mortgage crisis caused people to question the government and the concept of the "
global village" began to collapse. People become increasingly protective and started to hate the government. This sets the theme of the game and prompted the team to write a story that features a doomsday cult as the game's main antagonist. Hay started writing the story in late 2014; after January 2016, he investigated the details of
the occupation and standoff of a wildlife refuge in
Oregon, as he wanted to look for evidence that can show the rise of separatism.
[8] To create a memorable story, the characters in the game were designed to have different views and opinions on important events, and different ideologies.
[15] Despite the dark theme, the team wanted to ensure that the game is still fun and entertaining to play.
[16] Therefore, the team implemented a large arsenal of weapons and open-ended gameplay possibilities for players to use.
[17]
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