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Builder~Hall~6

Master Builder's Happy! 

The coveted May 2017 update of Clash of Clans came with a brand new battle mode, the Versus Battle, as well as plenty of other new things. This is why so many players were insanely excited about it, both before it was released as well as soon after. The Versus Battle Mode allows players to do what Clash Royale players could do all along, namely engage in PvP battle and reap the benefits of their victories.

The current update that Supercell is planning for Clash of Clans is the Builder Hall 6 update, and many hoped that it would be comparable to the prior one. But Supercell just changed some things about it, and we have to say it’s not looking pretty thus far. Keep reading to find out what happened.
Supercell Changes Builder Hall 6 Update Stats
Introducing: Builder Hall 6!
First and foremost, the two units that were supposed to be improved in the new update were the Night Witch and the Battle Machine. But the Night Witch’s HP was cut from 250 to 200, which is rather unfortunate if you ask us. On top of that, she now is unable to spawn more than five bats, which is a serious demotion than the previously announced ability. Needless to say, this upset many, because the Night Witch is one of the coolest units in the game.
And the Battle Machine will also have weaker powers in the Builder Hall 6 update. And to add insult to injury, the update no longer has the additional Army Camp for Builder Hall level 6. Supercell claims that this was done in order to prevent the game from getting to offense-heavy, and well if that’s their decision, then we just have to roll with it.

With the upcoming Builder Hall 6 Invitational Tournament on the horizon, we wanted to share with you the new features are being released in this next content update. In this new content release, we are adding two incredible new units to the Builder Base while also increasing the level cap for the units already available.  
Here are the features you will see in the Builder Hall 6 release along with two new units detailed below.

Defense:

  • +1 Archer Tower
  • +1 Crusher
  • +1 Mine
  • +1 Mega Mine
  • +4 Wall sections
Yes, you read that right…we are implementing a second Crusher, the bane of Barbarians and Giants. Furthermore, in correspondence to the Builder Hall’s increased level, all defenses, traps, and walls can now be upgraded to Level 6.  The only exception to this is the Spring Trap, which can be upgraded to Level 4.

Offense:

  • Levels 11 – 12 for all Troops after upgrading the Star Laboratory to Level 6
  • Levels 6 – 10 for the Battle Machine


Other:

  • Resource collectors, storages, Gem Mine, and Clock Tower can be upgraded to Level 6.
  • A single Archer Tower in your Town Hall can now be Geared Up, similarly to the Cannon. Requires Builder Base Archer Tower Level 6 and Home Village Archer Tower Level 10.


Balancing:

  • Clock Tower cooldown reduced from 8 hours to 7 hours
  • Clock Tower duration reduced by 50%
  • Speed up multiplier has been reduced from 10x to 8x
After careful consideration we felt the Clock Tower provides too much free upgrade time. We are changing the Clock Tower cooldown from 8 hours to 7 hours and reducing the duration by 50%.  We felt the Clock Tower provided progress too rapidly and that it required rebalancing to bring it in line with relative upgrade times. Reducing its cooldown will allow it to be boosted 3 times per day rather than 2 times.  

NEW: The Night Witch

The Witch’s nocturnal sibling, the Night Witch is available once you upgrade your Builder Barracks to Level 8.  Though there are some similarities between the Witch and the Night Witch, there are a few differences that make her stand out as well.  Check out these abilities:
  • The Night Witch does ranged attacks that hit ground and air units
  • Spawns bats that attack ground and air units
  • Will spawn into a swarm of bats after receiving fatal damage
 
The Night Witch is a great way to take out those pesky Crushers, which is why we’re introducing the Night Witch’s bane: The Roaster
 

NEW: The Roaster

We couldn’t add a cool offensive unit without coming up with a way to defend against it.  The Roaster is a great solution against the Night Witch.  It is a flame-spitting defensive building that will bathe your foes in scalding plasma with the following details:
  • Range of 7 tiles
  • Burst fire of 15 shots
  • At Level 6 it does 16 damage per shot
  • Hits ground and air units
  • Does Area Splash type damage
 
So there you have it! A new Builder Hall level with plenty of unit upgrades, two new fun units to further bolster your Builder Base with, and an additional Gear Up feature for your Town Hall. We hope you enjoy burninating your enemies.

Clash On! 

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