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Rules are established principles or guidelines that dictate how something should be done or how situations should be handled. They are used to regulate behavior, ensure fairness, and maintain order in various contexts, such as society, organizations, games, and social settings. Rules can be formal or informal. Formal rules are codified and enforced by a governing body, such as laws, regulations, or contracts. Informal rules are unwritten and enforced by social pressure, such as social norms or etiquette. Rules can be helpful in many ways. They can: Ensure fairness by creating a level playing field for everyone. Protect people from harm by setting standards of behavior. Maintain order by providing a framework for behavior. However, rules can also be seen as restrictive or unfair. It is important to consider the purpose of a rule before deciding whether or not to follow it. For example, a speed limit may be seen as restrictive, but it is also designed to protect people from harm. A dress...

Team Fortress 2 | 2007


Team Fortress 2 | with more videos (official)
Video game

Old game but 11th most popular PC game 






Team Fortress 2 is a team-based first-person shooter multiplayer video game developed and published by Valve Corporation. It is the sequel to the 1996 mod Team Fortress for Quake and its 1999 remake. Wikipedia
Initial release dateOctober 9, 2007
GenreFirst-person shooter
PlatformsMicrosoft Windows, PlayStation 3, Xbox 360, Macintosh operating systems, Linux




Team Fortress 2 is a team-based first-person shooter multiplayer video game developed and published by Valve Corporation. It is the sequel to the 1996 mod Team Fortress for Quake and its 1999 remake. It was released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 360.[1] A PlayStation 3 version followed on December 11, 2007.[2] On April 8, 2008, it was released as a standalone title for Windows. The game was updated to support OS X on June 10, 2010, and Linux on February 14, 2013. It is distributed online through Valve's download retailer Steam; retail distribution was handled by Electronic Arts.
In Team Fortress 2, players join one of two teams comprising nine character classes, battling in a variety of game modes including capture the flag and king of the hill. The development is led by John Cook and Robin Walker, creators of the original Team Fortress. Announced in 1998, the game once had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine-year development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News' annual vaporware list among other ignominies.[3] The finished Team Fortress 2 has cartoon-like visuals influenced by the art of J. C. LeyendeckerDean Cornwell and Norman Rockwell[4] and is powered by Valve's Source engine.
Team Fortress 2 received critical acclaim for its art direction, gameplay, humor, and use of character in a multiplayer-only game.[5][6][7][8] Valve continues to release new content, including maps, items and game modes, as well as community-made updates and contributed content. On June 23, 2011, it became free to play, supported by microtransactions for unique in-game equipment. A 'drop system' was also added and refined in this update, allowing free-to-play users to periodically receive game equipment and items by use of a random number generator. Though the game has had a community-run competitive scene for many years, support for competitive play through ranked matchmaking and an overhauled casual experience was added in July 2016.


Gameplay


Team Fortress 2 in play; a group of RED players attack a BLU base on the map "Well"
Team Fortress 2 has similar gameplay as previous releases in the series due to its focus around two opposing teams competing for a combat-based objective.[6] In the game's fiction, the teams are composed of mercenaries hired by two feuding brothers to protect the company assets belonging to one brother while trying to destroy those of the other; the teams are thus represented by the names of these companies: Reliable Excavation & Demolition (RED) and Builders League United (BLU). Players can choose to play as one of nine character classes in these teams, each with his own unique strengths, weaknesses, and weapons. In order to accomplish objectives efficiently, a balance of these classes is required due to how these strengths and weaknesses interact with each other in a team based environment. Although the abilities of a number of classes have changed from earlier Team Fortress incarnations, the basic elements of each class have remained, that being one primary weapon, one secondary weapon, and one melee weapon.[9][10] The game was released with six official maps, although 44 extra maps, 9 arena maps, 8 king of the hill maps, and various other map types have been included in subsequent updates, including competitive remakes of older maps.[11][12] In addition, a number of community assembled maps have been released. When players join a level for the first time, an introductory video shows how to complete its objectives. During matches, "The Administrator",[13] a woman voiced by Ellen McLain, announces various game events over loudspeakers.[14] The player limit is 16 on the Xbox 360 and PlayStation 3.[15] On the PC, in 2008 Valve updated Team Fortress 2 to include a server variable that allows up to 32 players.[16]
Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players. They include: time spent playing as each class, most points obtained, and the most captures or objectives achieved in a single life. Persistent statistics tell the player how he or she is improving in relation to these statistics, such as if a player comes close to his or her record for the damage inflicted in a round.[11] Team Fortress 2 also features numerous "achievements" for carrying out certain tasks, such as scoring a certain number of kills or completing a round within a certain time. New sets of class-specific achievements have been added in updates, which add new abilities and weapons to each class once unlocked by the player. This unlockable system has since been expanded into a random-chance system, where the player can also obtain the items simply by playing the game.

Team Fortress 2
Tf2 standalonebox.jpg
Box art for the standalone PC version of Team Fortress 2
Developer(s)Valve Corporation
Publisher(s)Valve Corporation
Distributor(s)Electronic Arts
Designer(s)
Composer(s)Mike Morasky
SeriesTeam Fortress[*]
EngineSource
Platform(s)
Release
Genre(s)First-person shooter
Mode(s)Single-playermultiplayer


Minimum:
  • OS: Windows® 7 (32/64-bit)/Vista/XP.
  • Processor: 1.7 GHz Processor or better.
  • Memory: 512 MB RAM.
  • DirectX: Version 8.1.
  • Network: Broadband Internet connection.
  • Storage: 15 GB available space.
  • Additional Notes: Mouse, Keyboard.

Team Fortress 2 on Steam

store.steampowered.com/app/440/

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