The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an
open-world environment, a detailed
physics engine,
high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017.
Breath of the Wild was a launch title for the Switch, and was also the final Nintendo-produced game for the
Wii U.
Upon release,
Breath of the Wild received acclaim from critics, who deemed it to be one of the
greatest video games ever released. Critics praised the game's open-ended, physics-driven gameplay that encourages player experimentation, with many calling it a landmark title in open-world game design, despite some having issues with the
Gameplay
The Legend of Zelda: Breath of the Wild departs from most games in the
The Legend of Zelda series, as it features an
open-world environment twelve times larger than the
overworld in
Twilight Princess,
[1] with less emphasis on defined entrances and exits to areas. Similar to the original
The Legend of Zelda, the player is placed into the game's world with very little instruction, and is allowed to explore freely at their own pace.
[2]
Players control
Link, who can jump and climb almost any surface, and can find various items in the world, including weapons, shields, clothing, and food that can be eaten or cooked to restore
health. Weapons break after excessive use, but many have multiple uses; for example, tree branches can be used to light fires, and shields can be used as makeshift snowboards.
[3][4] Throughout the game, Link possesses a piece of technology known as the
Sheikah Slate, which provides players with a map and allows Link to create waypoints and investigate enemy stats. By discovering various runes, the Slate can be upgraded with various powers, including creating bombs, controlling magnetic objects, and stopping time around objects and enemies.
[5] Players keep track of both main and side quests given to them through the use of a quest log, which is called an Adventure Log within the game.
[6] If the player fulfills certain conditions, they are able to unlock an alternative ending of the game.
[7]
The game supports multiple
Amiibo figurines that can alter gameplay. For example, the Wolf Link Amiibo summons Wolf Link as a partner that helps Link battle foes and carries over the existing hearts saved onto the Amiibo after playing through the
Cave of Shadows in
Twilight Princess HD.
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