Black Ops III takes place in 2065, 40 years after the events of
Black Ops II, in a world facing upheaval from climate change and new technologies. Similar to its predecessors, the story follows a group of
black ops soldiers. The game's campaign is designed to support 4-player
cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. As the player character is cybernetically enhanced, players have access to various special activities. The game also features a standalone Zombies mode, and a "Nightmares" mode which will be unlocked after the player completes all campaign missions.
Announced on April 26, 2015, the game is the first
Call of Duty video game released after Activision parted with
Microsoft Studios and partnered with
Sony Computer Entertainment, which secured the timed exclusivity of the game's
downloadable content. Upon release, the game received generally positive reviews from critics, albeit slightly lower than the previous two games in the sub-series, with critics praising the gameplay, Zombies mode, and content. However, it was criticized for its story, absence of fan favorite story mode characters, and its lack of innovation. The seventh-generation console versions in particular were criticized for the lack of a campaign and numerous features, as well as it being online-only. It was a commercial success, with it becoming the top-selling retail game in the US in 2015, and one of the most successful titles released for the
eighth generation of video game consoles.
Gameplay
Campaign
The campaign in
Black Ops III is designed to support 4-player
cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. In addition, the player can customize their character's sexual appearance and clothing. The campaign features its own progression system, featuring unlock tokens which must be used to acquire different weapons and gears as they progress through the campaign.
[2] The game features a "realistic" difficulty mode, in which players will get defeated if they are hit by one bullet.
[3] Finishing all campaign missions will also unlock "Nightmares" mode, where players can replay the entire campaign with a new narrative, as well as zombies replacing most of the normal enemies.
Multiplayer
The multiplayer introduces a new momentum-based movement system, which utilizes thruster packs to allow players to perform slow boosts into the air, as well as perform wall running and sliding, all the while giving players complete gun control.
[4] In addition to the Pick 10 class system from
Black Ops II, Treyarch implemented a character system called "Specialists", where players can pick from 9 different soldiers, each with either a special weapon or ability unique to them. A new specialist has also been released in the game. The specialist is blackjack who has the ability to mimic another specialists ability in battle. Black jack can only be unlocked for a certain period of time through specific challenges.
[5] A new "Gunsmith" feature offers aesthetic variations in weapon attachments, allowing various weapon customization combinations.
[6] The Paintshop feature allows players to create their own custom prints onto specific portions of a gun, further emphasizing the depth of customization in the game.
[7]
Zombies
Zombies features a new
XP progression system, which allows players to unlock items in a similar fashion to multiplayer and campaign. Unlockable items include "Gobblegums", which grant players with temporary bonuses, and weapon kits that allow players to modify the appearance of the guns in each game.
Shadows of Evil was revealed as a new map for the Zombies mode on July 9, 2015 at
San Diego Comic-Con International 2015.
[8] The map features four brand new characters: Nero the Magician, Jessica the Femme Fatale, Vincent the Cop and Campbell the Boxer as the main cast, and takes place in a new setting called Morg City.
[9] "The Giant" includes the original characters, Tank Dempsey, Edward Richtofen, Nikolai Belinski and Takeo Masaki. These characters return from the Black Ops II map "Origins", in their alternate timeline versions. They reappear in the DLC maps "The Giant", "Der Eisendrache", "Zetsubou no Shima", "Gorod Krovi" and "Revelations". The zombies gamemode involves a story, which links with every DLC.
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