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Why we need RULES?

Rules are established principles or guidelines that dictate how something should be done or how situations should be handled. They are used to regulate behavior, ensure fairness, and maintain order in various contexts, such as society, organizations, games, and social settings. Rules can be formal or informal. Formal rules are codified and enforced by a governing body, such as laws, regulations, or contracts. Informal rules are unwritten and enforced by social pressure, such as social norms or etiquette. Rules can be helpful in many ways. They can: Ensure fairness by creating a level playing field for everyone. Protect people from harm by setting standards of behavior. Maintain order by providing a framework for behavior. However, rules can also be seen as restrictive or unfair. It is important to consider the purpose of a rule before deciding whether or not to follow it. For example, a speed limit may be seen as restrictive, but it is also designed to protect people from harm. A dress...


Battalion 1944
Video game





Battalion 1944 is an upcoming multiplayer first-person shooter video game to be released for Microsoft Windows, PlayStation 4, and Xbox One. The game was announced via a Kickstarter campaign on February 3, 2016. Wikipedia
GenreFirst-person shooter
PlatformsPlayStation 4, Xbox One, Microsoft Windows

ABOUT

Battalion 1944 is an upcoming multiplayer first-person shooter video game to be released for Microsoft WindowsPlayStation 4, and Xbox One. The game was announced via a Kickstarter campaign on February 3, 2016.[1] The game will be set during World War II and will run on Unreal Engine 4. The game will be one of the first from studio Bulkhead Interactive, a studio composed of former AAA developers.[2] Bulkhead Interactive is itself a collaborative effort between companies Deco Digital and Bevel Studios, who previously published Pneuma: Breath of Life together.[3] The game's crowdfunding campaign was successfully funded in under three days.



Battalion 1944
Developer(s)Bulkhead Interactive
Publisher(s)Bulkhead Interactive
Producer(s)Joe Brammer
Designer(s)David Jones
Programmer(s)Kevin Chandler
Artist(s)Howard Philpott, Alex Korakitis, Kieron White, Nathan Knight
EngineUnreal Engine 4
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
Release date(s)May 2017
Genre(s)First-person shooter
Mode(s)Multiplayer

SYSTEM REQUIREMENTS

CPU:2.4 GHz Dual-Core 64-bit CPU3+ GHz Quad-Core 64-bit CPU
RAM:4 GB RAM6 GB RAM
GPU:DX10 Compatible GPU with 1 GB VRAMDX12 Compatible GPU with 2 GB VRAM
DirectX:Version 10Version 12




WROTE BY Nadunmith And.


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