Development of
Infinite Warfare began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the
Call of Duty series. The game's campaign is centered around a battle for the
Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Captain Nick Reyes of the Special Combat Air Recon (SCAR). They will have their own transforming fighter, named "Jackal", that they can customize as well as a central hub world named
Retribution.
Gameplay
Campaign
Similar to the previous games in the series,
Infinite Warfare is a
first-person shooter. As the game introduces a new setting,
outer space, new gameplay mechanics, such as
zero-gravity environments, are included.
[4][5][6] Players are equipped with a boost pack, and a
grappling hook, which allow players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the
solar system.
[7]
Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players will engage in
aerial combat with enemies using his transforming fighter, the Jackal.
[8] Aerial combat is not on-rail, as players can freely control the Jackal without much limitations. According to Infinity Ward, both space combat, and the franchise's signature "boot-in-the-ground" gameplay are the game's key focuses,
[2] Transition between space combat and boots-on-the-ground combat is seamless with no
loading screen.
[9]
Players gain access to Retribution, a central hub world. In Retribution, players can view their progression, and start main campaign missions, and secondary quests called "Ship Assaults" which gives them cosmetic and customization items, upgrades to the Jackal, as well as new story details.
[10][11] Reyes also has a wrist computer, which allows him to hack into enemies' gadgets and machines such as robots. It can also be used to call in reinforcements at some campaign scenarios.
[7]
Multiplayer
Infinite Warfare introduces a major overhaul to the class system called the "Combat Rigs". Similar to the Specialist system in
Black Ops III, there will be six rigs in total, including Warfighter, Merc, FTL, Stryker, Phantom and Synaptic. All of which have different payloads, weapons, abilities and playstyles. For example, the Synaptic rig is designed for players who prefer to
run and gun, while the Phantom rig is suited for players who want to play
stealthily. Players can also gain access to several persistent perks, known as "Traits", which give players advantages in combat situations. Additionally, the game retains the chain-based momentum movement system of
Black Ops III, allowing players to perform thrust jumps, sliding, and wallrunning.
[12]
The game features hundreds of both primary and secondary weapons. Players can gain access to several types of weapons, including traditional ballistic weapons and melee weapons, futuristic energy weapons, and different kinds of grenades, such as the Seeker Grenade and the Black Hole Grenade. Players can add attachments on them to enhance their efficiency. In a multiplayer match, players earn "Salvage" points, which can be consumed to purchase Prototype Weapons, variants of existing in-game weapons which have unique perks known as the "Gun Perks". Scorestreaks return in
Infinite Warfare for players who have earned sufficient points in a match. Scoresteaks offer players perks such as the ability to deploy
UAV and counter-UAV, and the ability to summon a R-C8 robot, an armored robot designed to defend the player and kill other opponents.
[13]
Zombies
The game also features a
cooperative multiplayer Zombies mode, which has its own gameplay mechanics and story, separate from the campaign.
[2] The mode is designed to be more accessible to new players, with new features such as sharing points and teambuy doors, as well as keeping the core gameplay of the mode intact, such as perks and power-ups. A new feature, Fate and Fortune Cards, is introduced similarly to the Gobblegums in
Call of Duty: Black Ops III. Unlike the campaign and multiplayer, Zombies is not themed in space combat, and retains the normal movement system.
Call of Duty: Infinite Warfare PC System Requirements (Minimum)
- OS: Windows 7 64-Bit or later.
- Processor: Intel Core i3-3225 @ 3.30GHz or equivalent.
- Memory: 8 GB RAM.
- Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB.
- DirectX: Version 11.
- Network: Broadband Internet connection.
original multiplayer setup coming soon
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