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Dark Souls III


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Image result for Dark Souls III 
Image result for Dark Souls III 
Image result for Dark Souls III 
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from nadunmith
Dark Souls III
Video game
Dark Souls III is an action role-playing video game developed by FromSoftware and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. 
Initial release dateMarch 24, 2016
GenreAction role-playing game
PlatformsPlayStation 4, Xbox One, Microsoft Windows

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Dark Souls III
Dark souls 3 cover art.jpg
Developer(s)FromSoftware
Publisher(s)Bandai Namco Entertainment
  • JP: FromSoftware
Director(s)Hidetaka Miyazaki
Isamu Okano
Yui Tanimura
Designer(s)Shigeto Hirai
Yuya Kimijima
Hiroshi Yoshida
Junya Ishizaki
Programmer(s)Takeshi Suzuki
Composer(s)Yuka Kitamura
Motoi Sakuraba
SeriesSouls
Platform(s)PlayStation 4
Xbox One
Microsoft Windows
Release date(s)
  • JP: March 24, 2016
  • WW: April 12, 2016
Genre(s)Action role-playing
Mode(s)Single-playermultiplayer

Game-play

Dark Souls III is an action role-playing game played in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". Players are equipped with a variety of weapons to fight against enemies, such as bows, throwable projectiles, and swords. Shields can act as secondary weapons but they are mainly used to deflect enemies' attacks and protect the player from suffering damage. Each weapon has two basic types of attacks, one being a standard attack, and the other being slightly more powerful that can be charged up, similar to FromSoftware's previous game, Bloodborne. In addition, attacks can be evaded through dodge-rolling. Bonfires, which serve as checkpoints, return from previous installments. Ashes, according to Miyazaki, play an important role in the game. Magic is featured in the game, with a returning magic system from Demon's Souls, now known as "focus points" (FP). When performing spells, the players' focus points are consumed. There are two separate types of Estus Flasks in the game, which can be allotted to fit a players' particular play style. One of them refills hit pointslike previous games in the series, while another, newly introduced in Dark Souls III, refills focus points. Combat and movements were made faster and more fluid in Dark Souls III, with several players' movements, such as backstepping and swinging heavy weapons, able to be performed more rapidly, allowing players to deal more damage in a short period of time.
Throughout the game, players encounter different types of enemies, each with different behaviours. Some of them change their combat pattern during battles.New combat features are introduced in Dark Souls III, including weapon and shield "Skills", which are special abilities that vary from weapon to weapon that enable unique attacks and features, at the cost of focus points.The game places more focus on role-playing, in which the character builder is expanded and weapons are improved to provide more tactical options to players. The game features fewer overall maps than its predecessor Dark Souls II, but they are larger and more detailed, which encourages exploration. The adaptability stat from Dark Souls II was removed in Dark Souls III, with other stats being adjusted. The game features multiplayer elements, like the previous games in the series.


 
The "You Died, But That's a Pretty Nice PC You've Got There" spec:
  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit.
  • Processor: AMD® FX 8150 3.6 GHz or Intel® Core™ i7 2600 3.4 GHz.
  • Memory: 8 GB RAM.
  • Graphics: NVIDIA® GeForce® GTX 750, ATI Radeon™ HD 7850.
  • DirectX: Version 11.         


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