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No Man's Sky

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nadunmith
No Man's Sky
Video game
No Man's Sky is an action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. The game was released worldwide in August 2016.Wikipedia 
Initial release dateAugust 9, 2016
GenresAction-adventure game, Survival game
PlatformsPlayStation 4, Microsoft Windows

videos:
  

No Man's Sky: 21 Minutes of New Gameplay - IGN First - YouTube 

https://www.youtube.com/watch?v=D-uMFHoF8VA
Apr 11, 2016 - Uploaded by IGN
No Man's Sky mastermind Sean Murray walks us through a lengthy demo of the ambitious universe ...

No Man's Sky Gameplay Trailer | E3 2014 | PS4 - YouTube 

https://www.youtube.com/watch?v=nLtmEjqzg7M
Jun 9, 2014 - Uploaded by PlayStation
No Man's Sky is a science-fiction game about exploration and survival in an infinite procedurally generated ...

No Man's Sky: 18 Minute Gameplay Demo - IGN First - YouTube 

https://www.youtube.com/watch?v=CLcjvIQJns0
Jul 6, 2015 - Uploaded by IGN
Hello Games founder Sean Murray gives us a guided tour of one planet in No Man's Sky's universe as our ...

No Man's Sky - Gameplay Trailer | PS4 - YouTube 

https://www.youtube.com/watch?v=nmwG6Sj1Yfg
Dec 6, 2014 - Uploaded by PlayStation
Over four minutes of No Man's Sky gameplay footage, which premiered at PlayStation Experience. May ...



No Man's Sky
No Man's Sky.jpg
The cover art for No Man's Sky, showcasing the Atlas at the top center
Developer(s)Hello Games
Publisher(s)Hello Games
Distributor(s)
Director(s)
  • Sean Murray
  • David Ream
Producer(s)Suzy Wallace
Designer(s)Sean Murray
Programmer(s)
  • Harry Denholm
  • Ryan Doyle
  • Innes McKendrick
  • Sean Murray
  • David Ream
Artist(s)
  • Grant Duncan
  • Jacob Golding
Composer(s)
Platform(s)
Release date(s)PlayStation 4
  • NA: 9 August 2016
  • EU: 10 August 2016
Microsoft Windows
  • WW: 12 August 2016
Genre(s)Action-adventuresurvival
Mode(s)Single-player,multiplayer

Gameplay

No Man's Sky is a first-personopen world survival game. Players take the role of a planetary explorer, called in game as the Traveller, in an uncharted universe. They start on a random planet at the edge of the universe, and are equipped with a survival exosuit with a jetpack; a "multitool" that can be used to scan, mine and collect resources as well as to attack or defend oneself from creatures and other entities while on a planet; and a crashed spacecraft that, once repaired, allows them to land and take-off from planets and travel between them and engage in combat with other space-faring vessels. After performing enough resource collection to repair their spacecraft and leave the planet, the player is then free to engage in any of the four principal activities offered by the game: exploration, survival, combat, and trading.
The Traveller can collect information on the planets and the lifeforms and other features of these planets to upload to The Atlas, a galactic database as depicted in the game's cover artwork, which they are paid for with units, the in-game currency.Units are used to purchase new survival gear, tools, and spacecraft with more powerful abilities and defenses, allowing the player to explore more of the universe and survive in more hostile environments. Such upgrades can work in synergistic effects; the scanning feature of the multitool initially starts as a short-ranged directed beam, but can be upgraded to have much longer range, spanning all directions, and locating minerals and other resources buried in the ground.The Traveller's exosuit, multitool, and spacecraft have limited slots for resource inventory, added capacity, and upgrades; these can be expanded through the course of the game or through purchasing new items.
The Traveller's ability to explore planets is only limited by the range of the hyperspace jump engines of their current spacecraft and how much fuel that the craft presently carries. The player is able to view a galactic map to plot courses between systems, which is updated as other players upload their findings to the Atlas. Numerous features in the space between planets exist, including ships and fleets belonging to various factions which may be hostile to the player or which the player may wish to engage in space combat.The player's actions influence how the faction treats them in future encounters; for example by helping a faction win a space battle against a rival one earlier, they may in turn help protect the players from a different faction later. The player can attempt communication with non-player characters (NPC) from these factions using a simple dialog tree interface, but this requires them to learn the aliens' language, for which a simple word-for-word translation exists, leaving the player to wildly guess at the start. By frequent communications with that faction, as well as finding monoliths scattered on planets that act as Rosetta stones, the player can better understand these languages, and can gain favour from the NPC and its faction for trading and combat. There are also various space bases where the Traveller can engage in trading of resources and goods in a free market system, with one such base existing in every planetary system so that players always have the ability to buy fuel to make hyperspace jumps to other systems.The player is able to use resources they have collected to craft new goods, though they are required to determine the recipes for these on their own or to purchase from vendors. This can enable players to collect rare elements found in a remote part of the universe and craft them to make highly desirable goods that they can sell. Such stations also sell new equipment to the player with rotating stock.
Taking resources from a planet or harming the lifeforms on it causes the Traveller to gain a "wanted level" similar to that of the Grand Theft Auto series, attracting the attention of self-replicating robot-like Sentinels that patrol the planets. Low wanted levels may cause small drones to appear which may be easily fought off, while giant walking machines can assault the player at higher wanted levels.Similarly, hostile actions towards the alien factions cause aggressive responses based on a comparable scale, ranging from being intercepted by one or two scout ships, to becoming the target of entire armadas. The Traveller can die in a number of fashions, such as by sustained damage from a toxic or oxygen-less planetary environment or extreme temperatures, attacks from dangerous lifeforms or Sentinels, or being destroyed in space combat with the space-faring factions or from pirates seeking valuable cargo. If the Traveller dies, they will respawn near their spacecraft if they died on the planet surface, or will respawn at a nearby spaceport if they died in space combat; in either situation, they lose all information that they have not yet uploaded to the Atlas and other resources collected since, but retain all of the gear they have already acquired, provided that they return to the point where they died to recover items they had been carrying.

No Man's Sky Minimum Requirements

CPU:Intel Core i3
CPU Speed:Info
RAM:8 GB
OS:Windows 7/8.1/10 (64-bit versions)
Video Card:nVidia GTX 480, AMD Radeon 7870
 information are sure 
Free Disk Space:10 GB
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