Like previous
Mortal Kombat games,
Mortal Kombat X's gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character specific attacks. The game contains several modes, such as a story mode, which takes place twenty years after the previous
Mortal Kombatgame, several 'Tower' modes, which feature dynamically changing challenges, numerous online modes, and the 'Krypt', a mode played in a
first-person perspective where players explore the areas unlocking a variety of in-game items.
The console versions of
Mortal Kombat X received mostly positive reviews from critics upon release. Most praise was directed at the game's controls, overall gameplay, graphics, story, and characters, with some reviewers calling it the best game in the
Mortal Kombat series. However, the PC version of the game was met with mixed reception, with reviewers blaming numerous technical issues (including frequent crashes and slow netcode) for severely hindering the experience. Some critics also particularly disliked the tutorials,
microtransactions, and
downloadable content. Selling more than 5 million copies, the game was the fastest-selling game in the franchise and the ninth best-selling game in 2015.
An upgraded version of Mortal Kombat X, entitled Mortal Kombat XL was released on March 1, 2016 for PlayStation 4 and Xbox One. The upgrade to the fighting game includes all downloadable content characters from the two released Kombat Packs, almost all current bonus alternate costumes and improved netcode which features a rollback system.
Mortal Kombat X is a
fighting game in which two players fight against each other using a variety of attacks, including special character-specific moves, Brutalities, and gruesome
Fatalities. The energy meter, first introduced in
the previous Mortal Kombat game, allows players to perform techniques such as "X-Ray" special moves.
[12] Similarly to
NetherRealm Studios' previous title,
Injustice: Gods Among Us, fighters are able to interact with the environment, bouncing off areas to reposition themselves or using parts of the environment as weapons.
[1] In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character
Scorpionfeatures a
Ninjutsu variation which gives him combos utilizing dual swords, a Hellfire variation which relies more on fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight.
[13] The sprint gauge, which was last seen in
Mortal Kombat 4/Gold, returns in this game, but unlike in that game, this game no longer limits on a target combo moves since it was removed in
Mortal Kombat: Deadly Alliance.
MKX features two new types of finishing moves: Quitality, which instantly kills the player's character if they quit during a multiplayer match;
[14] and Faction Kills, finishing moves tied to each of the game's five factions. Brutality finishing moves make a comeback, although different from the ones featured in
Ultimate Mortal Kombat 3. Brutalities now take the form of enhanced versions of certain moves that are triggered when said move is used as the final blow to win the final round in a fight, provided certain conditions are met.
[15] In addition, the game features stage Brutalities (largely equivalent to the Stage Fatalities featured in previous games), which are triggered when certain environment interactions are used to finish the opponent.
The game's play modes include Story, 1 vs. 1 Ranked, King of the Hill, Survivor, and Test Your Luck. A new addition called Living Towers is an evolved form of
Mortal Kombat's Challenge Tower where the play conditions change. Another new mode is Faction Wars, where the players choose one from the five factions (Black Dragon, the Brotherhood of Shadow, the Lin Kuei, Special Forces, and White Lotus) to align with and join a persistent online
cross-platform competition with the others, winning points for their faction to contribute in the conflict between them, ranking up personally, and earning special rewards such as faction-specific finishing moves (one of which is unlocked to the player if their faction wins at the end of any given week
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