Featured

Why we need RULES?

Rules are established principles or guidelines that dictate how something should be done or how situations should be handled. They are used to regulate behavior, ensure fairness, and maintain order in various contexts, such as society, organizations, games, and social settings. Rules can be formal or informal. Formal rules are codified and enforced by a governing body, such as laws, regulations, or contracts. Informal rules are unwritten and enforced by social pressure, such as social norms or etiquette. Rules can be helpful in many ways. They can: Ensure fairness by creating a level playing field for everyone. Protect people from harm by setting standards of behavior. Maintain order by providing a framework for behavior. However, rules can also be seen as restrictive or unfair. It is important to consider the purpose of a rule before deciding whether or not to follow it. For example, a speed limit may be seen as restrictive, but it is also designed to protect people from harm. A dress...

Dishonored

Image result for Dishonored 
Image result for Dishonored
Image result for Dishonored
Image result for Dishonored 
Image result for Dishonored 
nadunmith
Dishonored
Video game
Dishonored is a 2012 stealth action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. It was released worldwide in October 2012 for Microsoft Windows, PlayStation 3, and Xbox 360. Wikipedia 
GenresAction-adventure game, Stealth game

videos:

Search Results

Dishonored on Steam 

store.steampowered.com › ... › Action Games › Dishonored
 Rating: 10/10 - ‎25,021 reviews - ‎$9.99
Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by ...

Dishonored -- Debut Trailer - YouTube 

https://www.youtube.com/watch?v=IyDvT7XpaBc
Apr 17, 2012 - Uploaded by BethesdaSoftworksUK
Watch the all-new debut trailer for DishonoredDishonored casts you as a supernatural assassin driven by ...

Dishonored Gameplay Walkthrough Part 1 - YouTube 

https://www.youtube.com/watch?v=XnMcK-1dclE
Oct 7, 2012 - Uploaded by theRadBrad
NEW Dishonored Gameplay Walkthrough Part 1 includes Mission 1 of theDishonored Story for Xbox 360 ...

Game-play

Dishonored is an action-adventure game played from a first-person perspective with an emphasis on stealth action and the use of gadgets and the environment to eliminate opposing forces.The game world is a series of self-contained, mission-focused areas designed for multiple avenues of exploration in terms of in-game movement and powers.[2][4] Between missions, the player is taken to a central hub called the Hound Pits pub where the player character Corvo can meet with his allies, receive mission briefings and alternate objectives, and convert recovered loot into new equipment and upgrades.In-game areas include loading docks, royal estates, poverty-stricken streets, and a bathhouse.The player can save their progress anywhere, and the game includes a checkpoint save system. Saving is disabled during combat. The game has four difficulty levels which modify the effectiveness of health and mana (magic) potions, and enemies' awareness, damage delivered, and responsiveness. In the easy setting, health regeneration is possible.
Dishonored features role-playing game elements, such as the ability to upgrade powers and to make moral choices with a focus on non-linear consequences.The game is designed to allow the player to complete it without killing any non-player characters (NPC), including boss characters and mission targets. An example of a non-lethal situation given by co-creative designer Harvey Smith involved the player completing a side mission for a character, and in return that character had two of Corvo's targets kidnapped and enslaved. Each mission contains multiple ways to explore and reach targets. Movement through and exploration of levels is designed to support the player character's abilities, rather than specific paths that are aimed at a particular gameplay style, such as hacking or sneaking. Specific elements of missions, such as changes to the color of a target's clothing and mask in one mission are randomized, requiring the player to explore the game area to find the target each time the mission is played.
The player's actions are not judged to be good or evil, but instead are tracked by a "chaos" system that records the amounts of friendly fire, violence, and deaths the player causes. This modifies the game world, affecting the story without punishing the player or forcing them to choose one style of play over another.For example, an NPC who disapproves of violence may refuse to support the player, or may even betray them.The game reacts to the chaos caused in scripted ways, such as changing dialogue, and dynamic ways, such as increasing the presence of rats and plagued citizens and adding new scenes. This can affect the active mission and future missions. The system also influences which of the game's two endings is reached, with variations based on which characters live or die. Using violence allows missions to be completed in less time than using a stealth approach, but violence consumes more in-game resources such as health and mana potions, which are required more often in direct combat.
File:Dishonored Video Game - Gameplay.ogv
Game-play emphasizes combining different abilities to overcome or bypass obstacles. The player summons rats, slows time so that they can attach a weapon to a rat and then possess that specific rat, before walking it to the enemy, killing them. The player then teleport to subdue a difficult-to-reach enemy. (0:34)

Recommended Spec:
  • OS: Windows Vista / Windows 7.
  • Processor: 2.4 GHz quad core or better.
  • Memory: 4 GB system RAM.
  • Hard Disk Space: 9 GB.
  • Video Card: DirectX 9 compatible with 768 MB video RAM or better (NVIDIA GeForce GTX 460 / ATI Radeon HD 5850)
  • Sound: Windows compatible sound card.  
  • Image result for dishonored system requirementsImage result for dishonored system requirementsImage result for dishonored system requirementsfrom nadunmith....

Comments